LayLand
WASD > move
HOLD Space > aim
RELEASE Space > pick up
BACKSPACE > Take damage (if you get stuck)
Prototype designed during a university course in Video Game Design in Quilmes University in Argentina. The game started by experimenting with the mechanics of modifying terrain in an isometric 2D environment. Aesthetically it tries to look like 8-bit games from the NES era (it actually uses the same color palette).
Engine: GODOT 3.5
The sprites assets are original for the game, while the music was downloaded from https://pixabay.com
Music tracks:
8-bit-arcade-138828
beta-max-memories-classic-arcade-game-116837
done-digging-170659
jump-timings-170662
kl-peach-game-over-ii-135684
mossy-sewer-169049
strategy-games-classic-arcade-game-116828
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | pprandom |
Genre | Puzzle, Adventure |
Tags | 8-Bit, Exploration, NES (Nintendo Entertainment System), Singleplayer |
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